Dope Status.
Sep 21, 2010 | 01:04 PM
Joined: Feb 2009
Posts: 2,507
Likes: 0
Re: Dope Status.
Sep 21, 2010 | 01:09 PM
Joined: May 2006
Posts: 5,429
Likes: 0
From: Great Falls
Re: Dope Status.
Sep 21, 2010 | 03:32 PM
Joined: Jan 2007
Posts: 2,191
Likes: 0
From: Virginia
Re: Dope Status.
Sep 21, 2010 | 03:55 PM
Joined: May 2006
Posts: 5,429
Likes: 0
From: Great Falls
Re: Dope Status.
Sep 21, 2010 | 04:39 PM
Joined: Apr 2007
Posts: 1,349
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From: Inside you
Re: Dope Status.
Sep 21, 2010 | 05:17 PM
Joined: Jun 2010
Posts: 1,851
Likes: 0
Re: Dope Status.
Quote:
Originally Posted by
TheNiteKid
^^ Love everything about that S2K, minus the canards on the front.
Sep 21, 2010 | 06:02 PM
Joined: Dec 2007
Posts: 1,877
Likes: 0
From: ლ(ಠ益ಠ
Re: Dope Status.
yeah. its decided. now I need to get polished LM20's for my M3.
Sep 21, 2010 | 06:52 PM
Joined: Jul 2005
Posts: 1,595
Likes: 0
From: BFE, Iowa :/
Re: Dope Status.
Cant embed, but even doper if they were playing a cool sim like iRacing
http://www.wimp.com/robotsimulator/
Sep 21, 2010 | 07:14 PM
Joined: Feb 2010
Posts: 9,553
Likes: 0
From: DayCrew
Re: Dope Status.
that's freaking epic. I wonder if they can actually get the G forces to actually accurately correspond (turn you on your side). :O
Sep 21, 2010 | 07:16 PM
Joined: Jul 2009
Posts: 1,305
Likes: 0
From: Alexandria
Re: Dope Status.
Quote:
Originally Posted by
gnarlycharlie4u
that's freaking epic. I wonder if they can actually get the G forces to actually accurately correspond (turn you on your side). :O
I THINK THEN PEOPLE WOULD HAVE TO GET PHYSICALS BEFORE THEY PLAY JUST LIKE A REAL DRIVER, WOULD BE COOL THO