want vid card
#1
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want vid card
lemme know what u got and how much
#2
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Re: want vid card
my bad, need PCI express x16, but let me know whatever u have cuz ive got others PCs too
#3
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Re: want vid card
Bump For Kev G and i need a AGP one?
#4
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Re: want vid card
AGP Sapphire ATI X800 GTO - $50
#5
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Re: want vid card
whats the specs on that
#6
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Re: want vid card
Platform: PC
Type of Video Card: 2D/3D Video w/TV Support
Slot Type: PCI Express x16
Video Chipset Brand: ATI
Chipset: Radeon X1050
Installed Video Memory: 256 MB
Memory Technology: DDR-SDRAM
Max Analog Resolution: 2048 x 1536
Refresh Rate at Max Analog Resolution: 85 Hz
Max Analog Color Depth: 24-bit (16.7M colors) True Color
Max Digital Resolution: 1600 x 1200
Refresh Rate at Max Digital Resolution: 120 Hz
Max Digital Color Depth: 24-bit (16.7M colors) True Color
Aspect Ratios Supported: 16:9 (Widescreen)
4:3 (Standard)
HDCP Enabled: No
Multi Monitor Support: Yes
Video Standards: HDTV
NVIDIA SLI-Ready: No
ATI Crossfire Ready: No
Port Connectors: VGA
DVI-I
TV-Out(supports component HDTV)
Graphics Support: DirectX 9.0
Open GL
In the Box: Video Card
DVI to VGA adapter
Driver CD
Install Guide
System Requirements: Intel® Pentium® 4, AMD™ Athlon™ 64, or compatible with x16 PCI Express slot
256MB System memory (512MB+ recommended)
Installation software requires CD-ROM drive
DVD playback requires DVD drive
Correct Chipset drivers
300 watt or greater power supply
Supported Operating Systems
Windows Vista
Windows XP
Windows XP Media Center Edition
Windows 2000
its an older card but it did me good im getting rid of it to buy a new one
Type of Video Card: 2D/3D Video w/TV Support
Slot Type: PCI Express x16
Video Chipset Brand: ATI
Chipset: Radeon X1050
Installed Video Memory: 256 MB
Memory Technology: DDR-SDRAM
Max Analog Resolution: 2048 x 1536
Refresh Rate at Max Analog Resolution: 85 Hz
Max Analog Color Depth: 24-bit (16.7M colors) True Color
Max Digital Resolution: 1600 x 1200
Refresh Rate at Max Digital Resolution: 120 Hz
Max Digital Color Depth: 24-bit (16.7M colors) True Color
Aspect Ratios Supported: 16:9 (Widescreen)
4:3 (Standard)
HDCP Enabled: No
Multi Monitor Support: Yes
Video Standards: HDTV
NVIDIA SLI-Ready: No
ATI Crossfire Ready: No
Port Connectors: VGA
DVI-I
TV-Out(supports component HDTV)
Graphics Support: DirectX 9.0
Open GL
In the Box: Video Card
DVI to VGA adapter
Driver CD
Install Guide
System Requirements: Intel® Pentium® 4, AMD™ Athlon™ 64, or compatible with x16 PCI Express slot
256MB System memory (512MB+ recommended)
Installation software requires CD-ROM drive
DVD playback requires DVD drive
Correct Chipset drivers
300 watt or greater power supply
Supported Operating Systems
Windows Vista
Windows XP
Windows XP Media Center Edition
Windows 2000
its an older card but it did me good im getting rid of it to buy a new one
#7
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Re: want vid card
Features
* 160 million transistors on 0.13 micron low-k fabrication process
* Up to sixteen extreme parallel pixel pipelines
* Six programmable vertex shader pipelines
* 256-bit quad-channel GDDR3 memory interface
* AGP 8X support or PCI Expresssupport
SmartShader HD
* Support for Microsoft®DirectX®9.0 programmable vertex and pixel shaders in hardware
* DirectX®9.0 Vertex Shaders
o Vertex programs up to 65,280 instructions with flow control
o Single cycle trigonometric operations (SIN & COS)
* DirectX®9.0 Extended Pixel Shaders
o Up to 1,536 instructions and 16textures per rendering pass
o 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions
o 32 temporary and constant registers
o Facing register for two-sided lighting
o 128-bit, 64-bit & 32-bit per pixel floating point color formats
o Multiple Render Target (MRT) support
* Complete feature set also supported in OpenGL®via extensions
SmoothVision HD
* 2x/4x/6x Anti-Aliasing modes
o Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
o Lossless Color Compression (up to6:1)at all resolutions, including widescreen HDTV resolutions
o Temporal Anti-Aliasing
* 2x/4x/8x/16x Anisotropic Filtering modes
o Up to 128-tap texture filtering
o Adaptive algorithm with bilinear (performance) and trilinear (quality) options
3Dc
* High quality 4:1 Normal Map Compression
* Works with any two-channel data format
HyperZ HD
* 3-level Hierarchical Z-Buffer with Early Z Test
* Lossless Z-Buffer Compression (up to 48:1)
* Fast Z-Buffer Clear
* Z Cache optimized for real-time shadow rendering
* Optimized for performance at high display resolutions, including widescreen HDTV resolutions
VideoShader HD
* Seamless integration of pixel shaders with video in real time
* FullStream video de-blocking technology for Real, DivX, and WMV9 formats
* VideoSoap noise removal filtering for captured video
* MPEG1/2/4 decode and encode acceleration
o DXVA Support
o Hardware Motion Compensation, iDCT, DCT and color space conversion
* All-format DTV/HDTV decoding
* YPrPb component output for direct drive of HDTV displays
* Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
* Dual integrated display controllers
* Dual integrated 10 bit per channel 400 MHz DACs Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant / HDMI interoperable and HDCP ready*)
* Integrated TV Output support up to 1024x768 resolution
* Windows®Logo Program compliant
* 160 million transistors on 0.13 micron low-k fabrication process
* Up to sixteen extreme parallel pixel pipelines
* Six programmable vertex shader pipelines
* 256-bit quad-channel GDDR3 memory interface
* AGP 8X support or PCI Expresssupport
SmartShader HD
* Support for Microsoft®DirectX®9.0 programmable vertex and pixel shaders in hardware
* DirectX®9.0 Vertex Shaders
o Vertex programs up to 65,280 instructions with flow control
o Single cycle trigonometric operations (SIN & COS)
* DirectX®9.0 Extended Pixel Shaders
o Up to 1,536 instructions and 16textures per rendering pass
o 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions
o 32 temporary and constant registers
o Facing register for two-sided lighting
o 128-bit, 64-bit & 32-bit per pixel floating point color formats
o Multiple Render Target (MRT) support
* Complete feature set also supported in OpenGL®via extensions
SmoothVision HD
* 2x/4x/6x Anti-Aliasing modes
o Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
o Lossless Color Compression (up to6:1)at all resolutions, including widescreen HDTV resolutions
o Temporal Anti-Aliasing
* 2x/4x/8x/16x Anisotropic Filtering modes
o Up to 128-tap texture filtering
o Adaptive algorithm with bilinear (performance) and trilinear (quality) options
3Dc
* High quality 4:1 Normal Map Compression
* Works with any two-channel data format
HyperZ HD
* 3-level Hierarchical Z-Buffer with Early Z Test
* Lossless Z-Buffer Compression (up to 48:1)
* Fast Z-Buffer Clear
* Z Cache optimized for real-time shadow rendering
* Optimized for performance at high display resolutions, including widescreen HDTV resolutions
VideoShader HD
* Seamless integration of pixel shaders with video in real time
* FullStream video de-blocking technology for Real, DivX, and WMV9 formats
* VideoSoap noise removal filtering for captured video
* MPEG1/2/4 decode and encode acceleration
o DXVA Support
o Hardware Motion Compensation, iDCT, DCT and color space conversion
* All-format DTV/HDTV decoding
* YPrPb component output for direct drive of HDTV displays
* Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
* Dual integrated display controllers
* Dual integrated 10 bit per channel 400 MHz DACs Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant / HDMI interoperable and HDCP ready*)
* Integrated TV Output support up to 1024x768 resolution
* Windows®Logo Program compliant
#8
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Re: want vid card
u play any games with that thing?
#9
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#10
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Re: want vid card
damn 120 on source is insane.. duffman will probably get that one off you